by suicidaleggroll » October 7th, 2010, 1:54 pm
I have a BS in EE, and can back up what most of the people here are saying. What you learn in school as an EE does touch on analog a bit. In one of the projects in one of my electronics courses we had to design and build a small class A audio amplifier (1/4 watt I believe). I was by far the first one to get it running (I think only about half the class got it running at all), but that's only because of the years I had spent learning the ins and outs of audio on my own as a hobbyist.
High end analog is never covered, most of the course work is applied math (DE, PDE, Laplace, Z-transforms, Fourier and how it relates to filtering, etc) analog circuit design (not audio), and digital. The vast majority of your time will be spent doing math, programming, and analyzing and breaking down power supply circuits.
It's not a bad field to get into if you enjoy audio though, the stuff you learn will go a LONG way when you start working with DIY projects, but it won't get you to the point where you can design your own high end amplifiers.
Personally, I now work for a small research organization that deals primarily with atmospheric physics. Recently I've been working a lot with L3, SRI, SSI, Utah State, and others to develop UV photometers for satellites. It's about as far away from audio as you can get while still dealing with hardware. It's almost entirely programming, but I enjoy programming (especially embedded work), so it's fine for me. This is generally the type of thing EEs end up doing after graduation. If you enjoy programming, that will get you a long way. I was always the guy sitting in the back of the high school classes programming games on my TI calculator.